January 2026

Welcome to the Indie Tabletop Newsletter, hear from independent tabletop games designers about their current and upcoming projects. Take a look at the games we’ve already self-published and our upcoming crowd funding campaigns, maybe even get yourself a free print n play game. Learn more about this newsletter here.

Check out the latest issue of Tabletop SPIRIT Magazine here.

Designers & Their Games
Crowd Funding Calendar

Subscribe

* indicates required

Intuit Mailchimp

Looking for a specific designer?

Our second discounted game for the winter season, get this great game’s files for only $1! Recent expeditions in the Valley of the Kings have been met with pitfalls, shall we say. Empty tombs, missing mummies, and curses! Your expedition seeks to land the big one though, sealed tombs full to the brim with treasure!

In Under the Sand, players are members of an expedition. The role of lead explorer will shift around as much as the dunes surrounding your dig sites. Each turn a new leader will assign explorers to take a turn, alliances will rise and fall depending on who is selected when. Cards will shift around the deck and between players. Hold onto cards too long and you may be cursed!

This innovative worker-placement style game plays in just 18 cards and with up to 4 players. Play by putting your thumb on the action to show it’s been taken. With only 4 actions per tablet card competition will be fierce! Each new tablet changes the game and the actions available.

Players will find amusement in the Curses as they drain away Treasure back to the dunes or possibly elevate a single player to the win!

Read More


Watch for useless Sand cards and try to bluff others into taking them from you. Strict hand limits will keep the game in check where no player will feel secure in their assumed victory.

Dig in and explore the game as the players seek to keep themselves from falling for traps not only from the deck, but by other players as well. Pyramids may rise and fall under the onslaught of wind and sand, but who knows what depths the players may find as they search.

Kickstarter link

December has been a whirlwind month! We saw lots of friends and family over the holidays, received the first Mass Production Copy of 14ers from the manufacturer, and welcomed a new cub to our little family! Mom and baby are both doing great, sleep is intermittent but sufficient, and 14ers copies are making great progress on assembly and packaging to get on the freight ships in the next several weeks!

I’ve been taking what time I can to finish setting up the pledge manager for 14ers, which we expect to open in the next week or two – keep an eye on Grazing Bear social media accounts, such as our Instagram account that I’ve linked below, to know exactly when the pledge manager is live to finalize shipping and other details. Plus, we might have a special surprise exclusive offer only available in the pledge manager….

Grazing Bear Games Instagram profile

We’re excited to share a major milestone in the journey of Breakers: all artwork for the game is officially complete, and every final asset has been submitted to LongPack Games for manufacturing. At this stage, we are waiting on digital proofs and approvals before moving into the next phase of production and it feels incredible to finally be here.

Submitting assets to LongPack marks the transition from creative iteration to physical realization. Seeing the game move from prototypes and digital files toward a manufactured product is both surreal and deeply rewarding. We’re incredibly grateful for the patience, feedback, and encouragement from everyone who has followed Breakers along the way. Your support has helped shape every step of this process.

As we review digital proofs and prepare for the next update, we’ll continue sharing behind-the-scenes insights and production progress. Breakers is closer than ever to becoming a game you can hold, shuffle, and play, and we can’t wait to show you what’s next.

Read More


Late pledges are still open at the link below for anyone who hasn’t joined the hunt yet or wants to increase their pledge before production moves forward. To close out this update, we’re excited to share a look at the Dybbuk, one of the many fully completed monster illustrations that will appear in the final game.

Breakers late pledges

January Sale – Happy New Year everyone! And what a lovely time of year to get some money off of your favourite gaming goodies, also helping me to make space for Malus Hortus to move in, it’s a win-win! At checkout from the shop on this site use code: January10 to get 10% off of orders up to £40, use January20 to get 20% off of orders over £40.

Malus Hortus – speaking of Malus Hortus, the good news is that Malus Hortus is on a ship on the way to the UK! The less than fabulous news is that the ship left port a week later than expected, also it takes at least a week longer than I had thought for it to reach me once it’s in the UK. This should mean that I will have the games by the second week of February, I wish I had been able to get them out to my backers by the end of January as planned, but sadly these things happen. Rest assured once they are with me, I will be sending them out ASAP and I’ll have everything ready to go for this once they arrive.

Read More


Elemental Sprites – I’m running a BackerKit campaign as part of Pintopia for some adorable little elemental sprites! They fit perfectly in the palm of your hand, they are soft, squishy and impossibly cute but why are they related to board games you say? Well, these adorable sprites are the stars of my next mint tin game, Elemental Island. The funds raised during this campaign will be used to make prototypes and preview copies of Elemental Island. I’m also designing enamel pins to go with each of my past games as stretch goals, please join me by following the campaign on the link below.

Events – I have a couple of exciting events lined up over the coming months. On the weekend of January 31st – February 1st I will be exhibiting and running demos of Mini Memory Mischief at To Boldly Game, held at The National Space Centre in Leicester. On the weekend of February 28th – March 1st I will be exhibiting at Paradice in worthing. I hope to see some of you at these events!

Elemental sprite plushies on BackerKit

Games are expensive to make and expensive to buy. We know this at Tin Star Games. We’ve worked hard to make our games as small and cheap as they can be, so they don’t choke your shelves or break your bank, while still packing tons of punch. From the tiny box of The Score to the slim paperback of Partners to a cascade of digital supplements, one pagers and microgames, we love to bring you big gaming fun in tiny packages. Now we’re doing the same thing as a service with our Patreon. For just $3 a month you get a game every single month, a blog post from Steve’s brain every single week, and a few extra special rewards along the way. Jump on, download everything, quit immediately if you like – we don’t care. They’re yours forever. And we guarantee every cent goes to making more games.

Read More


And we’re not done. To give you a taste for even less, all through January we are celebrating getting our 20th subscriber by giving new subscribers 20% off their first month! New Year, New Games is the promise, so use code NYNG to grab your discount. Our January game is Coffee Duel which is a great way to break the ice when you’re back at work – or starting somewhere new!

Subscribe now

We’re starting 2026 with a new roll and write game! Gal4Xeon is Jack’s fifth sci-fi print at home roll and write game (also playable on a tablet using the notes app). It’s a 4X game where you explore and then expand across the galaxy, exploit the resources of uninhabited systems and either trade with or exterminate the aliens you find as you go. You can play it solo or with any number of players, all you need is a sheet per player and at least 4 six-sided dice. Games can be played in about 20 minutes once you know what you’re doing, but they will take longer with more players of course! As with our previous roll and write campaigns, you’ll be able to back for a copy of the new game, all five roll and writes, or you can add any of the previous ones in as add-ons if you want to fill gaps in your collection! Follow the campaign now to be notified when it launches (hopefully in April).

Follow the Gal4Xeon campaign

Firstly, a big Happy New Year to everyone! I hope you all had a wonderful Christmas and holiday season and perhaps Santa even left a number of exciting games for you under the tree!

On the Unfringed side of things, November and December was quite full-on with wrapping up the production files for both D.O.T and Fetching Feathers. Whose silly idea was it to kickstart two games at the same time!?! 😛

After a few late nights triple checking rulebooks and proof files though I’m very happy to say that both games are now in production and should hopefully be finishing up by the time this newsletter comes out. Fingers crossed! I’m really looking forward to seeing the mass production sample as the digital sample looked fantastic, especially the spotUV on Fetching Feathers and the adorable wooden pieces for D.O.T. Rest assured I’ll be posting photos on social media as soon as I start getting copies through.

Read More


Once I sign off the mass production copies we then start the freight process and if all goes well I should be able to get backers their games by April, which is very exciting.

For January, I will be heading to the UK space centre to take part in the “To Boldy Game” event, showcasing both of my new games, and maybe something new if I can get a nice prototype created in time. If you’re in the Leicester area please do swing by to say hi and also see a bunch of games from other Indie publishers. If not, I’ll see you all at Airecon in March!

Fetching Feathers & D.O.T

I’m glad to see the end of 2025. I run an environmental nonprofit in Arizona, and we had a tough year from the new administration deprioritizing everything my organization stands for and cutting more than 90% of the funding that keeps environmental nonprofits doing their work. In September, I also had a terrible accident and broke both elbows!

I hope 2026 is everything I wanted from 2025. I have been designing new free games for the web site (Birthday Bash will be published soon – see picture), and I’m planning my return to a schedule for the completion of my PbtA game. I am very thankful for my artist and playtesters who have borne with me very patiently.

I hope to get something small on Kickstarter before the end of 2026 – not quite the schedule I was planning but something is better than nothing. And I hope to visit friends in England some time this coming year, so I’d love to meet some of my board game friends over there.

If you’re on TikTok, please follow me! I am planning increased content and want to meet all my friends over there, or on Bluesky. Happy New Year to us!

Follow me on TikTok

This is a bit outside the scope of our usual game updates and Kickstarter announcements, but it’s still relevant to the tabletop game world—PostCurious is hiring! We’re looking for another full-time employee to join our team of two. We’re seeking an experienced Marketing Manager who is genuinely excited about helping our games reach a broader audience. The position is fully remote, but the candidate should be US-based. If this is you, check out the link below for the full job posting. If you know anyone who would be a good fit, please share the link with them! Deadline to apply: January 18th, 2026.

In other PostCurious news, we posted a free holiday puzzle on our social media a few weeks ago! It’s now available on our website’s free puzzle archive, with accompanying hints. Just head to getpostcurious.com/freepuzzles.

Want to work with PostCurious?

Subscribe

* indicates required

Intuit Mailchimp

Search by Designer

<< Previous Next >>

Sign up for the Atikin Games newsletter.