August 2024

Welcome to the Indie Tabletop Newsletter, hear from independent tabletop games designers about their current and upcoming projects. Take a look at the games we’ve already self-published and our upcoming Kickstarters, maybe even get yourself a free print n play game. Learn more about this newsletter here.

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“I’m on a boa-oh no!” Get ready to rock as a pod of Orcas who love Yachts. Singing the song of the seas, the pod travels the waves getting down and having a good time. Wicked fun can be had in these cards and dice. Win by scoring or stealing the best yachts and shark livers, but watch out for bombs!

Rolling takes me away to where I’ve always wanted to be, just the cards and waves to carry me. Roll the dice, then find some yachts to rock, did you find a valuable one? That’s great as long as you can hang on to it. Roll your dice up to three times, then decide which ocean to visit, or steal from one of your opponents.

The amount of a dice face indicates which action a player can choose, they could choose a lesser action if they desire. Each column of cards is randomly set with Yachts, Bombs, and Shark Livers. Looking at cards will help players determine which is the best play, but they will also have to remember what they saw.

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Yachts are worth their printed values; Shark Livers are worth an amount based on the number of them a player has collected with 4 available each game. Bombs will lose you points, try to pass them to your opponent’s when they steal or bluff about their locations in the columns.

In this game of pressing your luck with dice and cards, watching opponents and how they react is a game within itself. Bluffing may help encourage your opponents to steal your bombs though, so be a witty whale!

Kickstarter link

We’ve been hard at work on our latest project, and we’re excited about how it’s been coming together. Now we’re ready to share some more details with fans! The title is… Ministry of Lost Things: Lint Condition.

This is the first case in a whimsical puzzletale series about the secret lives of lost objects. (Series?! Yes, you read that right!) We’re planning for lots more adventures to come in this universe. Click the link below to get notified when we launch on Kickstarter!

We are very much up to some silliness, and it’s been fun documenting the process along the way. Sign up for our Patreon (patreon.com/PostCurious) if you want to get even more behind-the-scenes updates on this project and others we have in the works. You can also get access to exclusive bonus puzzles.

Our game Adrift is all sold out in North America, but we’re planning to print a second edition of the game sometime in 2025. If you’re in Europe, the UK, or Australia, it’s still available, so get it while you can!

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We are also thrilled to share that PostCurious received two awards at the Origins Game Fair for Threads of Fate, winning Best Puzzle Game and Best 3D Component in a Game. Thanks GAMA!

Follow the project on Kickstarter

Loose In The Library is a quick, competitive card game. Literary terrors have escaped from the books, and it’s your job to put them back! However, this is just a test, and the Senior Librarian has set you some challenges. Who will be the first to capture one of the Greek legends, or a Victorian gothic horror? Will you be asked to collect terrors with specific symbols? Some challenges are public, and the first to complete it gets the points. Other challenges are private, and points are added at the end of the game. The crucial thing to remember is that there is essentially one extra player sitting round the table — because at the end of the game any unclaimed challenges or uncaptured terrors belong to the Senior Librarian, and if their score is the highest then all the players lose!

It’s coming to Kickstarter in September, alongside a reprint of Library Labyrinth. So if you loved the theme of Library Labyrinth but wanted something quicker (maybe which fits in a lesson?) then this is the game for you!

Kickstarter coming this September!

Our Tails of the Sea PNP version has been overwhelmingly successful on Kickstarter, with over 500% funding. It is still open for late pledges if you missed it. A bonus Dog Bowl Token Barrel & ‘Boom’erang card have now been added, with game files in full colour & low ink. Solo, co-op and vs modes available.

In the game, you play a dog-pirate captain exploring the islands around the infamous Paw’t St. Bernard. Challenge trade ships and outwit your opponents, whilst building your pack of Muttley Crue and expanding your ship to become top dog of the seas!

We’re also finalising our murder mystery themed card game ‘Murder at Marlborough Manor’. Here’s a brief overview (subject to change): Lady Marlborough has been found dead… shot, stabbed and poisoned the morning after her family arrives to discuss changes to her will. Only one thing is now known – anyone with a criminal record will be disinherited!

With so much money at stake and so much evidence littering the house, it would be easy for someone to point the finger and profit from this terrible situation!

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Join team blame or team frame to eliminate other players and increase your share of the will. But remember, only the player with the most valuable evidence will win the largest share of Lady Marlborough’s vast wealth…

Kickstarter late pledge

It’s been another busy month for us at Huff No More where in July we had started to see the first reviews coming out for Sakana Stack. This has included a really great YouTube video review from Board Game Happy and a number of first impressions and longer reviews from the UK Board Game Review Circle. Seeing Sakana Stack being received really positively in these reviews has been fantastic and gives us great confidence as we build up to our planned Kickstarter launch in October.

We also have a really busy summer calendar, exhibiting at two cons in August on back-to-back weekends! First up is Airecon North West in Manchester on 16-18 August and then the following weekend Norwich Games Convention on 24 August. We shall be bringing our full fish market stand to both events and really looking forward to running demos of Sakana Stack over both weekends!

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As we build up to the October Kickstarter launch we’ll have more reviews to share and a couple more surprises we hope to announced very soon! You can follow our Instagram page and sign up to our mailing list at www.huffnomore.co.uk to be the first to know. Also you can join our Kickstarter pre-launch page in advance of our planned launch in October.

Sakana Stack Kickstarter

I’ve been working away getting more of my products listed online. Those of you who’ve visited me at conventions may be well aware that I make a lot more gaming accessories than those currently available to purchase online. I haven’t had the time since the UK Games Expo to get around to everything but I’ve made a good start, you might notice a lot more meeple and dice bracelets are now available.

Next, I just need to take good photos of the backpacks, caps, bucket hats, cufflinks, belts, badges, bookmarks, meeple jewellery, mini dice jewellery… the list really does go on, it’s going to take me a while but if anyone has preferences on something you’d like to see please do tell me, it’ll help me to prioritise the order of them😊.

I’ve been making some small website improvements along the way that I’m going to keep going on, I have a little list to get through already but I’d love your feedback if there’s any areas you can see that need improvement. I’d really like to shift the majority of my sales over from Etsy to this website if I can, wish me luck!

My shop

Hello everyone! Let me start with the really exciting news, The Last Command was a Kickstarter SUCCESS!

Unfortunately, the campaign has already ended (more on that below), but you can check out and support the game still via Kickstarter Late Pledge or our Pledge Manager (whichever is active at the time of your visit). Just use the link!

It’s been a while since last I got around to writing one of these. I got rather sick right before (and during) the launch of my Kickstarter campaign, sicker than ever before, and it was all I could do just to keep up with necessary items to help the campaign be a success. The good news is that we not only funded but did so by almost 200%, which was a huge relief to me as I’m sure you can imagine!

While I didn’t write one of these newsletters during the campaign I do want to stop and express my deepest appreciation for the support many of you have given over the years…

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Many of the designers/publishers featured here (and some of you readers as well) have followed my progress from our early Twitter days, and over the 4 long years I worked on TLC there were countless times you all gave me advice and words of encouragement. This meant the world to me, especially during the pandemic when it was so hard to share anything with anyone. THANK YOU!

As for what is happening right now, I’m working hard on getting game elements ready for print, so my plate is full of things to do! I’d like to tell you all more about the process of getting through Kickstarter and preparing for manufacturing and Fulfillment, but I think I’ll save that as something to write about next month.

Please check out my Kickstarter page to see the beautiful game that I made, and feel free to reach out to me and ask questions or tell me what you think!

Until next time, may your victories be sweet, and your defeats manageable!

Ty

Take me to the Kickstarter!

Late Pledges for Crumbs! The Sandwich Filler Game now open! Crumbs!, a sandwich-making microgame for 1-2 players, is now available to preorder following its successful funding on Kickstarter.

“It’s the lunchtime rush at your cafe and you have a queue of hungry customers! Can you serve enough sandwiches in time to keep them all satisfied?”

Crumbs! The Sandwich Filler Game is a solo/cooperative game featuring cards representing a range of sandwich ingredients. Stack ingredients and make sandwiches that match your customers’ orders to refresh your actions and complete your orders. If you run out of actions your customers will leave!

Funding over £20,000 and over 1000% of its goal on Kickstarter in 2023, you can now late pledge to save 20% off RRP and be one of the first to receive your copy of the game for only £12.

Find out more

Kirsten Lunde designed QUESTABELL for my ELL deck in 2022 – a co-operative word-making campaign for 1-4 players. I was super-impressed with the scope of ambition, and for 2 years we have been working together to refine the core rules, and design/develop 50 quests that balance variation, familiarity, and difficulty.

Over the past few months, Kirsten has written a whole bunch of stories, whilst I focused more on the rules document. And then my graphic designer from Bangkok – Rungwit ‘Mew’ Sankla – put it all together into a lovely-looking set of pages.

On August 1st, we will share v1.0 of the rules and quest booklets, along with (for a limited time) a ‘print-and-play’ version of the deck. Kirsten and I are super-excited to see what y’all think of the game, so we’ve added some feedback forms in case you are willing to share any feedback. Encouragement and general comments will also be very appreciated!

v2.0 is planned to be a physical thing with special custom typography on the cards, redone illustrations, and probably a few mechanical tweaks. But we think v1.0 is already something special, so please give it a try. 🙂

Questabell

It’s been another busy month at Eurydice Games. We’ve shipped all the rewards for our latest Gamefound campaign, and they should all get there early 🙂 We’re also hard at work on our next crowdfunding campaign, again on Gamefound, for our third print at home roll and write game. This one is a Star Trek-inspired push your luck roll and write game where you play Captains sent to explore three continents on an alien world. Each time you choose a crew to teleport down to the surface and then they jump around exploring. Your aim is to return with the most valuable discoveries, while minimising the number of crew lost to angry aliens, dangerous terrain, poisonous plants and misunderstandings (obviously the Marines don’t count, they are chosen for their imposing physiques and their red uniforms hide the blood stains well). Can you stay long enough to earn the bonuses for full rows, columns or diagonals? Time your teleporter failures well as you have a limited number of these get out of jail free cards 🙂 It’s a 1-4 player game with games lasting about 15-30 minutes.

New roll & write!

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